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AI Insights · Timothy · October 2023

Top 5 io Games Performance in Oceania Q3 2023

Discover the performance trends of the top 5 io games in Oceania for Q3 2023, including weekly downloads, revenue, and active users.

Top 5 io Games Performance in Oceania Q3 2023

In the third quarter of 2023, the top 5 io games in Oceania demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here is a snapshot of how each game fared:

Paper.io 2 from Voodoo saw a notable increase in weekly revenue, starting from around $711 in late June and peaking at approximately $3.8K by the end of September. Weekly downloads showed a significant rise towards the end of the quarter, reaching nearly 38.8K in the final week. Similarly, weekly active users grew from 57.2K in late June to an impressive 105K by the end of September.

Hole.io, also from Voodoo, exhibited a decline in weekly revenue, which started at around $878 in late June and dropped to about $605 by the end of September. The weekly downloads fluctuated, with a high of around 16.1K in early July and a dip to approximately 7.5K in late August, before ending the quarter at around 11.7K. Weekly active users followed a similar pattern, starting at 65.8K in late June and ending at around 57.3K.

Snake.io - Fun Online Snake by Kooapps experienced relatively stable weekly revenue, hovering around $280 to $335 throughout the quarter. Weekly downloads saw a slight decline, starting at around 10.3K in late June and ending at approximately 8.2K in the final week of September. Weekly active users also showed a downward trend, from 49.3K in late June to about 42.5K by the end of September.

slither.io from Lowtech Studios LLC had minimal weekly revenue, remaining around $17 to $26 throughout the quarter. Weekly downloads showed a gradual increase towards the end of the quarter, rising from around 10.4K in late June to approximately 9.4K by the end of September. Weekly active users, although fluctuating, ended the quarter at about 62.7K, starting from around 64.7K in late June.

State.io - Conquer the World by AI Games FZ saw a modest weekly revenue, ranging from $28 to $131 throughout the quarter. Weekly downloads fluctuated, starting at around 3.7K in late June, peaking at 4.8K in mid-August, and ending at approximately 2.4K in the final week of September. Weekly active users showed a slight decline, beginning at 18.2K in late June and ending at about 15K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023